On Feb 24, I will be presenting a screening of PLAY, the short film I created with director David Kaplan at the NYU Game Center. I’ll be there to chat about the film, and so will David – unless his work directing an episode of the Current TV series Bar Karma interferes. (That’s the show Will Wright executive produced, where the audience helps write the plot.)

PLAY is set in a future where the lines between videogames and reality have become blurred, and it follows a protagonist from game to game to game, which exist inside each other like nested Russian dolls. The film premiered in 2010, and it has screened at a number of festivals, including the Puchon International Film Festival, where it won Best Short.

Working on PLAY – a bona fide film – taught me a lot about games and film, and all of the problems games are having trying to replicate the pleasures of cinema. It was incredibly instructive to observe the process of filmmaking firsthand, which is radically different from that of game development. And the independent film world – often much envied by game indies – has not at all been what I was expecting.

There’s going to be a lot to talk about with PLAY. Information about the screening is here on the Game Center website. Hope to see you there!