
(photo: Raymond Yeung)
Mary Couzin, a toy industry diva who runs the popular and eclectic Global Toy News blog, approached me this past fall about writing something about Starry Heavens, the installation I created with Nathalie Pozzi for the MoMA Kill Screen Arcade event in July 2011. I wrote up my thoughts on the design, which she posted here. I thought I’d also post them on my own site for some deeper information about this project. Enjoy!
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Over the last couple of years I have been exploring a new context for making games – museum and gallery installations with architect Nathalie Pozzi. We have done four projects together since 2010, each one a room-sized (or larger) game that doesn’t involve any digital or electronic technology – just physical and social gameplay. Sixteen Tons is a social strategy game where players move very heavy pieces and bribe each other with real-world cash. Cross My Heart and Hope to Die was inspired by the myth of the Minotaur and involves a life-sized labyrinth made out of 20-foot high hanging fabric walls. In Flatlands, players debate the aesthetics of my collection of 200+ gameboards.
What I wanted to talk about today is our most recent project, Starry Heavens, which premiered a couple weeks ago at the Museum of Modern Art in New York City. (It was part of ARCADE, an event curated by Kill Screen magazine.) Starry Heavens takes place on a life-sized gameboard of steel disks colored black, white, and gray and connected by white lines. One player – the Ruler – stands at the center of the playfield and calls out a color (black, white or gray). Players can move along a line to that color if they want. Then the ruler says “banish” and a player can touch an adjacent player on the shoulder. If two people touch you – if you get surrounded – you are banished and must leave the game. The players are all trying to overthrow the Ruler, and if you banish two other players and make it to the center, you become the new Ruler.
Filed under: Festivals & Exhibitions, Games, Media Mentions, Starry Heavens







