Interference, the large-scale game installation I created with architect Nathalie Pozzi, is finally coming to the US. Interference was commissioned by la Gaite lyrique in Paris, and over the last year has traveled to Dublin and Moscow. But we’re very pleased to be working with Los Angeles Contemporary Exhibitions (LACE) to bring the project to the Track 16 Gallery in LA.
Interference consists of five super-thin hanging steel walls, each less than a millimeter thick. Physically, it’s a gorgeous project – although all of the credit for that goes to Nathalie! The walls act as vertical game boards for a strategy game that occurs between pairs of players. The twist to the game is that each turn, you must steal a game piece from another pair of players. So players end up interfering in each others’ games, and social metagaming often ends up being the best way to win.
The opening on Wed Oct 2 and the exhibition is timed to coincide with the IndieCade International Festival of Independent Games happening in Culver City. There are several events happening around Interference, including a lecture at USC, modding workshops, and an opening reception. Here’s the back of the LACE postcard, which includes information about the exhibition and walking directions from IndieCade.
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